BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Strange Games Festival - ECPv6.17.3.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://strangegamesfestival.co.uk
X-WR-CALDESC:Events for Strange Games Festival
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:Europe/London
BEGIN:DAYLIGHT
TZOFFSETFROM:+0000
TZOFFSETTO:+0100
TZNAME:BST
DTSTART:20230326T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0100
TZOFFSETTO:+0000
TZNAME:GMT
DTSTART:20231029T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0000
TZOFFSETTO:+0100
TZNAME:BST
DTSTART:20240331T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0100
TZOFFSETTO:+0000
TZNAME:GMT
DTSTART:20241027T010000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:+0000
TZOFFSETTO:+0100
TZNAME:BST
DTSTART:20250330T010000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:+0100
TZOFFSETTO:+0000
TZNAME:GMT
DTSTART:20251026T010000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240823T193000
DTEND;TZID=Europe/London:20240823T203000
DTSTAMP:20240817T091838Z
CREATED:20240701T155543Z
LAST-MODIFIED:20240817T091838Z
UID:10000472-1724441400-1724445000@strangegamesfestival.co.uk
SUMMARY:Strange Traitors: Series 2
DESCRIPTION:Last year we had attempted assassinations\, clandestine conversations and a faithful win at the final five. For 2024 we’re running another festival long version of The Traitors\, but without the £100k prize or Claudia Winkleman. \nDesigned to happen alongside whatever else you’re doing at the festival. Traitors have infiltrated the Faithful. Can the Faithful work together to identify and banish them before the Traitors murder them in their sleep? \nWe’ll meet every morning (or ‘mourning’!)\, where the survivors find out who got murdered in the night. And every evening at the Round Table to decide who to banish.\nThere’s also daily missions which give the Traitors assassination opportunities\, and the Faithful clues to the Traitor’s identities. If you keep your eyes open there might even be ways to earn advantages for round tables. This year the round tables will be able to be watched by any festival attendees and there may be some ‘confessional’ style interviews for Strange Games Radio. \nOnce signed-up\, players must post in the Traitors Public discord channel on the Strange Games discord before 21/08/2024 to get added to the Traitors In Game channel and for other pregame admin reasons. Failure to do this may result in players being replaced.  \nAdults only \nPlease do not apply if you played last year as we have limited spaces and high demand. \nHear more about this event on our Strange Games Festival Radio YouTube Podcast \n  \n[16 spaces available] \nNote: these events are linked in a series so you don’t need to sign up to each individually
URL:https://strangegamesfestival.co.uk/event/strange-traitors-series-2/2024-08-23
LOCATION:Main Campfire
CATEGORIES:Early Sign-Up Required,Social Deduction Game
GEO:50.860864;0.237457
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240823T193000
DTEND;TZID=Europe/London:20240823T233000
DTSTAMP:20240816T192450Z
CREATED:20240716T150422Z
LAST-MODIFIED:20240816T192450Z
UID:10000479-1724441400-1724455800@strangegamesfestival.co.uk
SUMMARY:Mini-MegaGame: Heist!
DESCRIPTION:‘Heist!’ is an asymmetric crime caper that puts players in the roles of both a heist crew inside a bank\, and the authorities outside trying to stop them. \nPlayers join one of two teams – either the misfit thieves\, trying to manage the confusion within the bank and keep their team together\, or the authorities\, working on securing the outside of the bank and gaining key information\, while managing their own internal politics. \n  \nDoors open right after the Welcome Meet finishes (approximately 7.15pm). The first to arrive will be the criminal mastermind\, who will orchestrate a bonus set up turn. \n  \n[10 spaces available]
URL:https://strangegamesfestival.co.uk/event/mini-megagame-heist
LOCATION:Arena Marquee
CATEGORIES:Big Games,Early Sign-Up Required
GEO:50.860514;0.240278
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240823T193000
DTEND;TZID=Europe/London:20240823T233000
DTSTAMP:20240823T101217Z
CREATED:20240718T212534Z
LAST-MODIFIED:20240823T101217Z
UID:10000535-1724441400-1724455800@strangegamesfestival.co.uk
SUMMARY:Call of Cthulhu\, 7th Edition
DESCRIPTION:The session will see a group of adventurers become unlikely investigators after their holiday aboard the Orient Express is derailed by horror and intrigue following the death of a fellow passenger under mysterious circumstances. \n  \nContent warnings: Mild content warnings for death and possible drug references. \n[5 spaces available] \nRPG Glade Table Number: 1 \n 
URL:https://strangegamesfestival.co.uk/event/call-of-cthulhu-7th-edition
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T090000
DTEND;TZID=Europe/London:20240824T100000
DTSTAMP:20240817T091838Z
CREATED:20240701T155543Z
LAST-MODIFIED:20240817T091838Z
UID:10000473-1724490000-1724493600@strangegamesfestival.co.uk
SUMMARY:Strange Traitors: Series 2
DESCRIPTION:Last year we had attempted assassinations\, clandestine conversations and a faithful win at the final five. For 2024 we’re running another festival long version of The Traitors\, but without the £100k prize or Claudia Winkleman. \nDesigned to happen alongside whatever else you’re doing at the festival. Traitors have infiltrated the Faithful. Can the Faithful work together to identify and banish them before the Traitors murder them in their sleep? \nWe’ll meet every morning (or ‘mourning’!)\, where the survivors find out who got murdered in the night. And every evening at the Round Table to decide who to banish.\nThere’s also daily missions which give the Traitors assassination opportunities\, and the Faithful clues to the Traitor’s identities. If you keep your eyes open there might even be ways to earn advantages for round tables. This year the round tables will be able to be watched by any festival attendees and there may be some ‘confessional’ style interviews for Strange Games Radio. \nOnce signed-up\, players must post in the Traitors Public discord channel on the Strange Games discord before 21/08/2024 to get added to the Traitors In Game channel and for other pregame admin reasons. Failure to do this may result in players being replaced.  \nAdults only \nPlease do not apply if you played last year as we have limited spaces and high demand. \nHear more about this event on our Strange Games Festival Radio YouTube Podcast \n  \n[16 spaces available] \nNote: these events are linked in a series so you don’t need to sign up to each individually
URL:https://strangegamesfestival.co.uk/event/strange-traitors-series-2/2024-08-24/1
LOCATION:Main Campfire
CATEGORIES:Early Sign-Up Required,Social Deduction Game
GEO:50.860864;0.237457
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T100000
DTEND;TZID=Europe/London:20240824T120000
DTSTAMP:20240716T174717Z
CREATED:20240716T164621Z
LAST-MODIFIED:20240716T174717Z
UID:10000489-1724493600-1724500800@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-00a&b:\nA trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures\, the heroes are asked to return the favor in exchange for answers about what’s happening in the cold and frozen North. \nThis is the best starting point for playing Adventurers League at the Festival as this adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. \nYou can pick up a character at the Festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nBeginner-friendly\, 14+\nContent warning: mild horror & combat \nRPG Glade Table Number: 1
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-ice-road-trackers-unsure-footing-and-chilled-drinks
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T100000
DTEND;TZID=Europe/London:20240824T120000
DTSTAMP:20240716T174633Z
CREATED:20240716T170644Z
LAST-MODIFIED:20240716T174633Z
UID:10000483-1724493600-1724500800@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-00a&b:\nA trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures\, the heroes are asked to return the favor in exchange for answers about what’s happening in the cold and frozen North. \nThis is the best starting point for playing Adventurers League at the Festival as this adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. \nYou can pick up a character at the Festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nBeginner-friendly\, 14+\nContent warning: mild horror & combat \nRPG Glade Table Number: 2
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-ice-road-trackers-unsure-footing-and-chilled-drinks-2
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T100000
DTEND;TZID=Europe/London:20240824T123000
DTSTAMP:20240816T134619Z
CREATED:20240603T213314Z
LAST-MODIFIED:20240816T134619Z
UID:10000416-1724493600-1724502600@strangegamesfestival.co.uk
SUMMARY:S.P.I.E.S. (Inspired by Speakeasy)
DESCRIPTION:S.P.I.E.S.\nInspired by Speakeasy \nYou find yourself at the International Espionage Society’s yearly convention for the world’s greatest Spies. Time is short\, so you need to mingle and get as much Intel from them as possible. Don’t worry\, you’re not alone on this mission\, you just don’t know who else the agency sent in…Thankfully\, due to budget cuts\, you’ll likely have the same Pseudonym. \nThe Secret Pseudonyms of the International Espionage Society is a Mega Social Deduction game for 60 Players.\nThe main theme surrounding this game is to strike up conversations with fellow Spies\, dropping hints to your Pseudonym to work out if you’re in the same Agency. You’ll then work with your Agency to use your Roles and Gadgets to Steal and Gain Intel (Points) from the opposition.\nAt the end the Agency with the most Intel and Information about the opposing players win…Oh but just be careful of any Moles… \nThis event is capped at 60 players\, if you’re not signed up and want to play you may queue at the door. 10 mins after the event has started\, anyone who hasn’t shown up will lose their spot and anyone at the door will get a spot. \nDoors will close as soon as rules explanation starts\, even if there are still spots you will not be allowed in. \nHaving a phone is helpful but not essential.\nYou may play in multiple games throughout the weekend. \n[60 spaces available] \nCome join the discord to learn more and find out about when/where games are being run:\nhttps://discord.com/invite/zwDJxGWYe5 \n \n 
URL:https://strangegamesfestival.co.uk/event/speakeasy-3/2024-08-24/1
LOCATION:Rifle Range
CATEGORIES:Big Games,Early Sign-Up Required,Social Deduction Game
GEO:50.860846;0.236932
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T100000
DTEND;TZID=Europe/London:20240824T130000
DTSTAMP:20240816T134746Z
CREATED:20240606T222436Z
LAST-MODIFIED:20240816T134746Z
UID:10000470-1724493600-1724504400@strangegamesfestival.co.uk
SUMMARY:Mini-MegaGame: The Last Final Conference
DESCRIPTION:The galaxy is on the verge of destruction\, and this peace conference is the last hope for bringing about peace amongst the four dominant empires – Karimen\, Vashuto\, Barin\, and Sojuk. However\, achieving peace is not a simple task as each empire has its own interests\, ambitions\, and fears. \nThe negotiations will be fierce\, and the outcome uncertain. Will it be peace\, a truce\, surrender\, or war? \nThe destiny of the galaxy is in your hands. \n  \n[30 spaces available] \nHear more about this event on our Strange Games Festival Radio YouTube Podcast
URL:https://strangegamesfestival.co.uk/event/mini-megagame-the-last-final-conference
LOCATION:Arena Marquee
CATEGORIES:Big Games,Early Sign-Up Required
GEO:50.860514;0.240278
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T120000
DTEND;TZID=Europe/London:20240824T140000
DTSTAMP:20240716T174724Z
CREATED:20240716T173309Z
LAST-MODIFIED:20240716T174724Z
UID:10000496-1724500800-1724508000@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-00c&d:\nA trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures\, the heroes are asked to return the favor in exchange for answers about what’s happening in the cold and frozen North. \nThis is the best starting point for playing Adventurers League at the festival as this adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. You can pick up a character at the festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nBeginner-friendly\, 14+\nContent warning: mild horror & combat \nRPG Glade Table Number: 2
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-ice-road-trackers-cold-welcome-and-warm-bodies
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T120000
DTEND;TZID=Europe/London:20240824T140000
DTSTAMP:20240816T135058Z
CREATED:20240716T173345Z
LAST-MODIFIED:20240816T135058Z
UID:10000491-1724500800-1724508000@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-00c&d:\nA trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures\, the heroes are asked to return the favor in exchange for answers about what’s happening in the cold and frozen North. \nThis is the best starting point for playing Adventurers League at the festival as this adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. You can pick up a character at the festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nBeginner-friendly\, 14+\nContent warning: mild horror & combat \nRPG Glade Table Number: 1
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-ice-road-trackers-cold-welcome-and-warm-bodies-2
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T130000
DTEND;TZID=Europe/London:20240824T170000
DTSTAMP:20240716T201128Z
CREATED:20240716T200423Z
LAST-MODIFIED:20240716T201128Z
UID:10000530-1724504400-1724518800@strangegamesfestival.co.uk
SUMMARY:Girl By Moonlight: On a Sea of Stars.
DESCRIPTION:High-stakes drama about humanity facing extinction\, strange landscapes\, massive aliens\, and fortified cities. \nUses the forged in the dark system. \n  \n[4 spaces available] \nRPG Glade Table Number: 6
URL:https://strangegamesfestival.co.uk/event/girl-by-moonlight
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T140000
DTEND;TZID=Europe/London:20240824T163000
DTSTAMP:20240816T134619Z
CREATED:20240603T213314Z
LAST-MODIFIED:20240816T134619Z
UID:10000417-1724508000-1724517000@strangegamesfestival.co.uk
SUMMARY:S.P.I.E.S. (Inspired by Speakeasy)
DESCRIPTION:S.P.I.E.S.\nInspired by Speakeasy \nYou find yourself at the International Espionage Society’s yearly convention for the world’s greatest Spies. Time is short\, so you need to mingle and get as much Intel from them as possible. Don’t worry\, you’re not alone on this mission\, you just don’t know who else the agency sent in…Thankfully\, due to budget cuts\, you’ll likely have the same Pseudonym. \nThe Secret Pseudonyms of the International Espionage Society is a Mega Social Deduction game for 60 Players.\nThe main theme surrounding this game is to strike up conversations with fellow Spies\, dropping hints to your Pseudonym to work out if you’re in the same Agency. You’ll then work with your Agency to use your Roles and Gadgets to Steal and Gain Intel (Points) from the opposition.\nAt the end the Agency with the most Intel and Information about the opposing players win…Oh but just be careful of any Moles… \nThis event is capped at 60 players\, if you’re not signed up and want to play you may queue at the door. 10 mins after the event has started\, anyone who hasn’t shown up will lose their spot and anyone at the door will get a spot. \nDoors will close as soon as rules explanation starts\, even if there are still spots you will not be allowed in. \nHaving a phone is helpful but not essential.\nYou may play in multiple games throughout the weekend. \n[60 spaces available] \nCome join the discord to learn more and find out about when/where games are being run:\nhttps://discord.com/invite/zwDJxGWYe5 \n \n 
URL:https://strangegamesfestival.co.uk/event/speakeasy-3/2024-08-24/2
LOCATION:Rifle Range
CATEGORIES:Big Games,Early Sign-Up Required,Social Deduction Game
GEO:50.860846;0.236932
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T140000
DTEND;TZID=Europe/London:20240824T170000
DTSTAMP:20240603T221536Z
CREATED:20240603T221536Z
LAST-MODIFIED:20240603T221536Z
UID:10000421-1724508000-1724518800@strangegamesfestival.co.uk
SUMMARY:Mansions of Madness
DESCRIPTION:That the influence of the old house was unwholesome\, he could not deny; but traces of his early morbid interest still held him there. He argued that the fever alone was responsible for his nightly phantasies\, and that when the touch abated he would be free from the monstrous visions. Those visions\, however\, were of abhorrent vividness and convincingness\, and whenever he awaked he retained a vague sense of having undergone much more than he remembered. –H.P. Lovecraft\, The Dreams in the Witch House \nFight for your life in Mansions of Madness Second Edition\, the app-assisted horror game inspired by the works of H.P. Lovecraft. From the makers of Eldritch Horror\, this fully cooperative game takes you and up to four other players on a harrowing adventure through the dark and desolate halls and alleyways of Arkham. \n[5 spaces available] \n14+ years old due to the nature of the puzzles and themes.
URL:https://strangegamesfestival.co.uk/event/mansions-of-madness
LOCATION:Activity Centre
CATEGORIES:Board Game or Other Games,Early Sign-Up Required
GEO:50.860702;0.23891
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T140000
DTEND;TZID=Europe/London:20240824T180000
DTSTAMP:20240804T110727Z
CREATED:20240716T151337Z
LAST-MODIFIED:20240804T110727Z
UID:10000480-1724508000-1724522400@strangegamesfestival.co.uk
SUMMARY:Mini-MegaGame: Den of Wolves - New Eden
DESCRIPTION:In this game you will play a member of a space fleet\, survivors of a massive attack from the nation of Wolf – decimating and subjugating the other settled worlds. Together you will be trying to survive in space\, flee further Wolf attacks and find a new home for your people – a New Eden. \nThe game runs for 8 to 18 players over 3 to 4 hours\, split into 8 turns. The game plays in real time\, so managing your time and delegating tasks is an important part of the game. \nEach player will be assigned a role of one of the survivor fleet space ships and must work together to succeed. Each ship represents a team of players and each come from a different nation or colony from before the attack. \nBeware\, however\, Wolf planted agents throughout the colonies before the attack and it’s highly probable that some will be hiding amongst other players in the fleet. \nThe rulebook is here and it’s advised players give it a read before they arrive. \n  \nHear more about this event on our Strange Games Festival Radio YouTube Podcast \n  \n[18 spaces available] \nPlayers should be 18+
URL:https://strangegamesfestival.co.uk/event/mini-megagame-den-of-wolves-new-eden/2024-08-24
LOCATION:Arena Marquee
CATEGORIES:Big Games,Early Sign-Up Required
GEO:50.860514;0.240278
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T150000
DTEND;TZID=Europe/London:20240824T170000
DTSTAMP:20240716T174735Z
CREATED:20240716T170821Z
LAST-MODIFIED:20240716T174735Z
UID:10000484-1724511600-1724518800@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-00a&b:\nA trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures\, the heroes are asked to return the favor in exchange for answers about what’s happening in the cold and frozen North. \nThis is the best starting point for playing Adventurers League at the Festival as this adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. \nYou can pick up a character at the Festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nBeginner-friendly\, 14+\nContent warning: mild horror & combat \nRPG Glade Table Number: 2
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-ice-road-trackers-unsure-footing-and-chilled-drinks-3
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T150000
DTEND;TZID=Europe/London:20240824T170000
DTSTAMP:20240716T174747Z
CREATED:20240716T171104Z
LAST-MODIFIED:20240716T174747Z
UID:10000487-1724511600-1724518800@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-00a&b:\nA trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures\, the heroes are asked to return the favor in exchange for answers about what’s happening in the cold and frozen North. \nThis is the best starting point for playing Adventurers League at the Festival as this adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. \nYou can pick up a character at the Festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nBeginner-friendly\, 14+\nContent warning: mild horror & combat \nRPG Glade Table Number: 1
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-ice-road-trackers-unsure-footing-and-chilled-drinks-5
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T150000
DTEND;TZID=Europe/London:20240824T190000
DTSTAMP:20240716T182918Z
CREATED:20240716T175903Z
LAST-MODIFIED:20240716T182918Z
UID:10000500-1724511600-1724526000@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: The Frozen North
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-01:\nAn avalanche strands you and your allies in the treacherous Spine of the World\, and a relentless blizzard is quickly blowing away all hope of survival. Gather the surviving members of your caravan and strike out for shelter. Strike out for life! \nThis adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. \nYou can pick up a character at the Festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nContent warning: mild horror & combat\, 14+ \nRPG Glade Table Number: 4
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-the-frozen-north
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T150000
DTEND;TZID=Europe/London:20240824T190000
DTSTAMP:20240716T182920Z
CREATED:20240716T175922Z
LAST-MODIFIED:20240716T182920Z
UID:10000497-1724511600-1724526000@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: The Frozen North
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-01:\nAn avalanche strands you and your allies in the treacherous Spine of the World\, and a relentless blizzard is quickly blowing away all hope of survival. Gather the surviving members of your caravan and strike out for shelter. Strike out for life! \nThis adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. \nYou can pick up a character at the Festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nContent warning: mild horror & combat\, 14+ \nRPG Glade Table Number: 3
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-the-frozen-north-2
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T170000
DTEND;TZID=Europe/London:20240824T190000
DTSTAMP:20240716T174758Z
CREATED:20240716T173354Z
LAST-MODIFIED:20240716T174758Z
UID:10000492-1724518800-1724526000@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-00c&d:\nA trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures\, the heroes are asked to return the favor in exchange for answers about what’s happening in the cold and frozen North. \nThis is the best starting point for playing Adventurers League at the festival as this adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. You can pick up a character at the festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nBeginner-friendly\, 14+\nContent warning: mild horror & combat \nRPG Glade Table Number: 1
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-ice-road-trackers-cold-welcome-and-warm-bodies-3
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T170000
DTEND;TZID=Europe/London:20240824T190000
DTSTAMP:20240716T174812Z
CREATED:20240716T173439Z
LAST-MODIFIED:20240716T174812Z
UID:10000494-1724518800-1724526000@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-00c&d:\nA trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures\, the heroes are asked to return the favor in exchange for answers about what’s happening in the cold and frozen North. \nThis is the best starting point for playing Adventurers League at the festival as this adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. You can pick up a character at the festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nBeginner-friendly\, 14+\nContent warning: mild horror & combat \nRPG Glade Table Number: 2
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-ice-road-trackers-cold-welcome-and-warm-bodies-5
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T180000
DTEND;TZID=Europe/London:20240824T190000
DTSTAMP:20240817T091838Z
CREATED:20240701T155543Z
LAST-MODIFIED:20240817T091838Z
UID:10000474-1724522400-1724526000@strangegamesfestival.co.uk
SUMMARY:Strange Traitors: Series 2
DESCRIPTION:Last year we had attempted assassinations\, clandestine conversations and a faithful win at the final five. For 2024 we’re running another festival long version of The Traitors\, but without the £100k prize or Claudia Winkleman. \nDesigned to happen alongside whatever else you’re doing at the festival. Traitors have infiltrated the Faithful. Can the Faithful work together to identify and banish them before the Traitors murder them in their sleep? \nWe’ll meet every morning (or ‘mourning’!)\, where the survivors find out who got murdered in the night. And every evening at the Round Table to decide who to banish.\nThere’s also daily missions which give the Traitors assassination opportunities\, and the Faithful clues to the Traitor’s identities. If you keep your eyes open there might even be ways to earn advantages for round tables. This year the round tables will be able to be watched by any festival attendees and there may be some ‘confessional’ style interviews for Strange Games Radio. \nOnce signed-up\, players must post in the Traitors Public discord channel on the Strange Games discord before 21/08/2024 to get added to the Traitors In Game channel and for other pregame admin reasons. Failure to do this may result in players being replaced.  \nAdults only \nPlease do not apply if you played last year as we have limited spaces and high demand. \nHear more about this event on our Strange Games Festival Radio YouTube Podcast \n  \n[16 spaces available] \nNote: these events are linked in a series so you don’t need to sign up to each individually
URL:https://strangegamesfestival.co.uk/event/strange-traitors-series-2/2024-08-24/2
LOCATION:Main Campfire
CATEGORIES:Early Sign-Up Required,Social Deduction Game
GEO:50.860864;0.237457
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T180000
DTEND;TZID=Europe/London:20240824T203000
DTSTAMP:20240816T134619Z
CREATED:20240603T213314Z
LAST-MODIFIED:20240816T134619Z
UID:10000418-1724522400-1724531400@strangegamesfestival.co.uk
SUMMARY:S.P.I.E.S. (Inspired by Speakeasy)
DESCRIPTION:S.P.I.E.S.\nInspired by Speakeasy \nYou find yourself at the International Espionage Society’s yearly convention for the world’s greatest Spies. Time is short\, so you need to mingle and get as much Intel from them as possible. Don’t worry\, you’re not alone on this mission\, you just don’t know who else the agency sent in…Thankfully\, due to budget cuts\, you’ll likely have the same Pseudonym. \nThe Secret Pseudonyms of the International Espionage Society is a Mega Social Deduction game for 60 Players.\nThe main theme surrounding this game is to strike up conversations with fellow Spies\, dropping hints to your Pseudonym to work out if you’re in the same Agency. You’ll then work with your Agency to use your Roles and Gadgets to Steal and Gain Intel (Points) from the opposition.\nAt the end the Agency with the most Intel and Information about the opposing players win…Oh but just be careful of any Moles… \nThis event is capped at 60 players\, if you’re not signed up and want to play you may queue at the door. 10 mins after the event has started\, anyone who hasn’t shown up will lose their spot and anyone at the door will get a spot. \nDoors will close as soon as rules explanation starts\, even if there are still spots you will not be allowed in. \nHaving a phone is helpful but not essential.\nYou may play in multiple games throughout the weekend. \n[60 spaces available] \nCome join the discord to learn more and find out about when/where games are being run:\nhttps://discord.com/invite/zwDJxGWYe5 \n \n 
URL:https://strangegamesfestival.co.uk/event/speakeasy-3/2024-08-24/3
LOCATION:Rifle Range
CATEGORIES:Big Games,Early Sign-Up Required,Social Deduction Game
GEO:50.860846;0.236932
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T190000
DTEND;TZID=Europe/London:20240824T230000
DTSTAMP:20240716T182915Z
CREATED:20240716T175927Z
LAST-MODIFIED:20240716T182915Z
UID:10000498-1724526000-1724540400@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: The Frozen North
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-01:\nAn avalanche strands you and your allies in the treacherous Spine of the World\, and a relentless blizzard is quickly blowing away all hope of survival. Gather the surviving members of your caravan and strike out for shelter. Strike out for life! \nThis adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. \nYou can pick up a character at the Festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nContent warning: mild horror & combat\, 14+ \nRPG Glade Table Number: 1
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-the-frozen-north-3
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T190000
DTEND;TZID=Europe/London:20240824T230000
DTSTAMP:20240716T182914Z
CREATED:20240716T175945Z
LAST-MODIFIED:20240716T182914Z
UID:10000499-1724526000-1724540400@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: The Frozen North
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-01:\nAn avalanche strands you and your allies in the treacherous Spine of the World\, and a relentless blizzard is quickly blowing away all hope of survival. Gather the surviving members of your caravan and strike out for shelter. Strike out for life! \nThis adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. \nYou can pick up a character at the Festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nContent warning: mild horror & combat\, 14+ \nRPG Glade Table Number: 2
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-the-frozen-north-4
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T190000
DTEND;TZID=Europe/London:20240824T230000
DTSTAMP:20240716T182838Z
CREATED:20240716T181250Z
LAST-MODIFIED:20240716T182838Z
UID:10000501-1724526000-1724540400@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: Gnashing Teeth
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-02:\nThe goliaths of Wyrmdoom Crag are a proud\, but thankfully\, generous people. Having provided you with shelter from the deadly wilds of Icewind Dale\, they’ve asked you to look into the strange things that’ve been happening in and around their home. \nThis adventure is designed for 1st to 4th level characters. Characters outside of this level range can’t participate in this adventure. \nYou can pick up a character at the Festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nContent warning: mild horror & combat\, 14+ \nRPG Glade Table Number: 3
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-gnashing-teeth-3
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240824T190000
DTEND;TZID=Europe/London:20240824T230000
DTSTAMP:20240810T214940Z
CREATED:20240810T213621Z
LAST-MODIFIED:20240810T214940Z
UID:10000559-1724526000-1724540400@strangegamesfestival.co.uk
SUMMARY:DIE RPG: I Go Infinite
DESCRIPTION:RPG System: DIE \nThe Premise\nYou were big-name players on the Mugen Clash tournament circuit. You had successes and dramas playing a trading card game (TCG) professionally and now you’re older\, busier… and broke. You’ve gathered at the house of your old friend\, an Ex-Judge on the circuit\, to sell the sealed box of 1st Edition cards they have stashed. \nBut at the meeting\, your friend puts a condition on the sale of the cards that they hold so dear… play a little game with them. Winner takes all. \nWhat is DIE?\nIt is D&D meets Jumanji. You play someone from the real world (a ‘Persona’) who is transported to a fantasy world built around their own experiences\, dreams\, dramas and fears. In that world\, they play a powerful character (‘Paragon’) with unique class abilities\, who is trying to find a way out. \nIn this particular scenario\, you will be using your Mugen Clash cards to channel your abilities\, summon monsters\, change the environment and generally have a good time. We’ll be using physical TCG cards of all flavours to generate the powers of the Mugen Clash cards. \nBe warned: In DIE\, the GM assigns the Paragon classes to the players. Please be sure you’re ok with this. \nWhat do I need to bring?\nPencils are always handy\, paper if you’re a note-taker. I will provide character sheets and dice. \nI will also be providing a selection of (randomly selected) cards from different TCGs for use in-game – but if you want to\, you would be very welcome to bring your own. Only six will end up used in the game\, it doesn’t matter what system they are from or that they are from the same system (tarot and other illustrated playing cards also welcome) though I would recommend a selection of imagery on the cards – some creatures/people\, some environment\, some weapons\, etc. \nWhat safety tools will be in play?\nDIE comes with a set of steps called Preparing the Magic Circle\, which includes agreeing on tone\, rules around inter-party conflict\, the impact of certain abilities on player agency\, subject matter that is left out (and brought into) the game and the type of ending everyone is happy working towards. \nI also use the X Card mechanic during play\, which allows the game to be paused and adjusted as soon as a player hits an issue\, and can be used by any player at any time. I will also be checking in and adjusting throughout. \nIt is important to emphasise that DIE is a highly collaborative game\, which gives players a lot of agency over the world and what happens in it – but that freedom requires a lot of negotiation-on-the-move and respect for everyone at the table. That’s what I’ll be there to facilitate. \n  \n[5 spaces available] \nAges 12+ \n  \nRPG Glade Table Number: 5 \n 
URL:https://strangegamesfestival.co.uk/event/die-rpg
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240825T090000
DTEND;TZID=Europe/London:20240825T100000
DTSTAMP:20240817T091838Z
CREATED:20240701T155543Z
LAST-MODIFIED:20240817T091838Z
UID:10000475-1724576400-1724580000@strangegamesfestival.co.uk
SUMMARY:Strange Traitors: Series 2
DESCRIPTION:Last year we had attempted assassinations\, clandestine conversations and a faithful win at the final five. For 2024 we’re running another festival long version of The Traitors\, but without the £100k prize or Claudia Winkleman. \nDesigned to happen alongside whatever else you’re doing at the festival. Traitors have infiltrated the Faithful. Can the Faithful work together to identify and banish them before the Traitors murder them in their sleep? \nWe’ll meet every morning (or ‘mourning’!)\, where the survivors find out who got murdered in the night. And every evening at the Round Table to decide who to banish.\nThere’s also daily missions which give the Traitors assassination opportunities\, and the Faithful clues to the Traitor’s identities. If you keep your eyes open there might even be ways to earn advantages for round tables. This year the round tables will be able to be watched by any festival attendees and there may be some ‘confessional’ style interviews for Strange Games Radio. \nOnce signed-up\, players must post in the Traitors Public discord channel on the Strange Games discord before 21/08/2024 to get added to the Traitors In Game channel and for other pregame admin reasons. Failure to do this may result in players being replaced.  \nAdults only \nPlease do not apply if you played last year as we have limited spaces and high demand. \nHear more about this event on our Strange Games Festival Radio YouTube Podcast \n  \n[16 spaces available] \nNote: these events are linked in a series so you don’t need to sign up to each individually
URL:https://strangegamesfestival.co.uk/event/strange-traitors-series-2/2024-08-25/1
LOCATION:Main Campfire
CATEGORIES:Early Sign-Up Required,Social Deduction Game
GEO:50.860864;0.237457
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240825T100000
DTEND;TZID=Europe/London:20240825T120000
DTSTAMP:20240716T174823Z
CREATED:20240716T170928Z
LAST-MODIFIED:20240716T174823Z
UID:10000485-1724580000-1724587200@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-00a&b:\nA trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures\, the heroes are asked to return the favor in exchange for answers about what’s happening in the cold and frozen North. \nThis is the best starting point for playing Adventurers League at the Festival as this adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. \nYou can pick up a character at the Festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nBeginner-friendly\, 14+\nContent warning: mild horror & combat \nRPG Glade Table Number: 2
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-ice-road-trackers-unsure-footing-and-chilled-drinks-4
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240825T100000
DTEND;TZID=Europe/London:20240825T120000
DTSTAMP:20240716T174833Z
CREATED:20240716T171730Z
LAST-MODIFIED:20240716T174833Z
UID:10000488-1724580000-1724587200@strangegamesfestival.co.uk
SUMMARY:D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)
DESCRIPTION:The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character’s progress and loot intact. \nThis is the Adventurers League module DDAL10-00a&b:\nA trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures\, the heroes are asked to return the favor in exchange for answers about what’s happening in the cold and frozen North. \nThis is the best starting point for playing Adventurers League at the Festival as this adventure is designed for level 1 & 2 characters. Characters outside of this level range can’t participate in this adventure. \nYou can pick up a character at the Festival or if you would like to make your own\, all characters created for Adventurers League must follow specific guidelines\, which can be found in the D&D Adventurers League Player’s Guide. \n  \n[5 spaces available] \nBeginner-friendly\, 14+\nContent warning: mild horror & combat \nRPG Glade Table Number: 1
URL:https://strangegamesfestival.co.uk/event/dd-adventurers-league-ice-road-trackers-unsure-footing-and-chilled-drinks-8
LOCATION:Willows3/RPG Glade
CATEGORIES:Early Sign-Up Required,Role-Playing Game
GEO:50.860487;0.238013
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=Europe/London:20240825T100000
DTEND;TZID=Europe/London:20240825T130000
DTSTAMP:20240716T152443Z
CREATED:20240716T152443Z
LAST-MODIFIED:20240716T152443Z
UID:10000482-1724580000-1724590800@strangegamesfestival.co.uk
SUMMARY:Mini-MegaGame: The Raven Banner
DESCRIPTION:For decades Danish raiders have been pillaging the coasts of England\, but recently the “Great Heathen Army” conquered the northernmost kingdom of Northumbria.\nAs a Saxon aristocrat or Danish raider you will be fighting and negotiating to ensure the best future for yourselves in this chaotic and violent era. \nThe Raven Banner is a small Megagame for up to 16 players that recreates the 9th century Viking Invasion of England and the establishment of Danelaw. \nThe game is suitable for players new to this type of game and requires no prior historical knowledge of the period. \nThe rulebook is here and it’s advised players give it a read before they arrive. \n  \n[16 space available] \nPlayers should be 18+
URL:https://strangegamesfestival.co.uk/event/mini-megagame-the-raven-banner
LOCATION:Arena Marquee
CATEGORIES:Big Games,Early Sign-Up Required
GEO:50.860514;0.240278
END:VEVENT
END:VCALENDAR