Skip to content

Diplomacy (Game 1)

Willows3 (E)
Attendance: 7 / 7

Take control of one of the great powers at the start of WWI and through flimsy truces, questionable alliances, and inevitable betrayal come to dominate the game. Each turn you’ll spend time discussing plans with others and writing orders for your troops in secret. Note: Sign-ups for this game will open earlier than most events,… Read More »Diplomacy (Game 1)

Diplomacy (Game 2)

Willows3 (W)
Attendance: 7 / 7

Take control of one of the great powers at the start of WWI and through flimsy truces, questionable alliances, and inevitable betrayal come to dominate the game. Each turn you’ll spend time discussing plans with others and writing orders for your troops in secret. Note: Sign-ups for this game will open earlier than most events,… Read More »Diplomacy (Game 2)

Faerie Well

Woodland Glade
Attendance: 4 / 4

The Queen of the Summer Court has assembled a small party of inexperienced adventurers to retrieve a wondrous treasure from a rarely accessible pocket dimension. Time is of the essence and the possibility of a rival party seeking out the same treasure is very real! This adventure is for 3, or 4, 1st Level Characters.… Read More »Faerie Well

An Elf Named ‘Roots’

Woodland Glade
Attendance: 20 / 20

A D&D 5e combat-heavy adventure for x4 5th level characters. Note: Sign-ups for this game will open earlier than most events, at 10am Sunday 21st August Under-18s must be accompanied. Estimated 3-5h long

Event Series Strange Traitors

The Strange Traitors – Introductions

Arena
Attendance: 16 / 16

A three day version of BBCs The Traitors, but without the £100k prize or Claudia Winkleman. Designed to happen alongside whatever else you want to do at the festival. An unknown number of Traitors have infiltrated the Faithful. Can the Faithful work together to identify and banish them before the Traitors murder them in their… Read More »The Strange Traitors – Introductions

Darkness Visible

Birches3
Attendance: 6 / 6

A Call of Cthulhu - Candlelight adventure. This adventure is set in the late Elizabethan Age. Players are members of Govt's secret company - The Black Company who are tasked with rooting out treason and heresy. This time the Company must secure a foreign Agent, who is guilty of sedition and treason, and ensure that… Read More »Darkness Visible

Acting Up in Lankhmar (DCC)

Birches1 (N)
Attendance: 3 / 4

A corrupt Duke of Lankhmar's foibles paraded before the masses for their entertainment puts an acting troupe in trouble. Threatened by the insulted Duke and his private guard, the performers need assistance to make it through their final performance of 'The Fiascos of Duke Hogfat.' With nobody else to turn to, the troupe hires the… Read More »Acting Up in Lankhmar (DCC)

Firefly: Novices

Activity Centre
Attendance: 4 / 4

Recommended for players new to Firefly. I'll run another game for those with experience of one game or more. Fictitious people may die

D&D

Birches1 (S)
Attendance: 6 / 6

This one-shot is both beginner friendly and welcoming to more experienced players. We’ve had lots of success before at strange games and though we don’t yet know whether players are going to be swashbuckling pirates, underdark delving adventurers, or heroic protectors against a growing evil, we do know that it’ll be fun for everyone rolling… Read More »D&D

Escape From Dino Island!

Scout Glade
Attendance: 6 / 6

Escape from Dino Island is a thrilling adventure game about intrepid heroes trapped on an island overrun with creatures from a lost age—dinosaurs! Players take on the role of everyday people who are brave and competent, but also in over their head. The game is designed to help you create the kind of stories that… Read More »Escape From Dino Island!

Alien RPG – Fallout

Birches1 (N)
Attendance: 4 / 4

This short adventure is a one-act scenario for the ALIEN roleplaying game. The scenario is designed to provide a brief taste of ALIEN RPG Cinematic gameplay. In this scenario, the players take the roles of a free trader and a group of scientists operating out of Tark-Weyland Station in the Three World Empire’s (3WE) Weyland… Read More »Alien RPG – Fallout

By the pricking of my thumb….

Birches3
Attendance: 6 / 6

A Call of Cthulhu by Candlelight Adventure. Set in the late Elizabethan Age. Players are members of the Black Company, tasked with the protection of the Realm. A peer of the realm has died in mysterious and sinister circumstances, the company must investigate, and if required bring those to justice who have plotted foul deeds.… Read More »By the pricking of my thumb….

Frozen in Time (DCC)

Willows3 (E)
Attendance: 6 / 6

Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local barbarians tribes have shunned the sinister glacier, knowing it as a taboo land that slays all who tread its frigid expanse. Three days ago, the Ghost Ice suddenly shattered, revealing hints at deeper mysteries entombed within its icy grasp.… Read More »Frozen in Time (DCC)

Speakeasy

Chapel
Attendance: 40 / 40

The Fed's have gotten into the Speakeasy Everyone has a secret role of Fed or Mob and a secret codeword that matches players on their team. You have 1 hour to work out who is friend and foe and to collect as much information from your foes.   Under 18s should be accompanied by a… Read More »Speakeasy

Darkest Night

Birches3
Attendance: 6 / 6

Call of Cthulhu Candlelight Elizabethan Era Darkest Night is an adventure set in the murky backwaters of London in the late Elizabethan Age. Players are members of the Virtuous Honour Company, but those qualities are missing, as the Company seeks to make enough in coins to buy another drink..and hopefully live another day. A tale… Read More »Darkest Night

Marvel Champions: The Card Game

Activity Centre
Attendance: 3 / 4

Jump into the Marvel Universe with Marvel Champions: The Card Game, a cooperative Living Card Game® for one to four players! Each player will embody an iconic hero from the Marvel Universe as we battle to stop infamous villains from enacting their devious schemes. For this scenario, the Avengers, the Guardians of the Galaxy, the… Read More »Marvel Champions: The Card Game

Werewolf TTRPG

Scout Glade
Attendance: 4 / 4

In the world of darkness the apocalypse is fast approaching and a group of garou, werewolves, are all that protects a Sussex site of natural beauty from being destroyed or worse by the ruinous powers of the wyrm. You’ll be playing a pack of Gaia’s strongest warriors as you manipulate, sneak, and most likely murder… Read More »Werewolf TTRPG

Battlestar Galactica – Game 1

Willows3 (E)
Attendance: 6 / 9

All expansions available. Suspicions, blind accusations and cutthroat survival are the name of the game.   Age 12+, some adult content and character assassination etc Under 18s should be accompanied by a responsible adult

Deep Rock Galactic

Birches1 (N)
Attendance: 4 / 4

A brand new, cooperative board game based on the awesome dwarf mining game! Brave the depths of the planet Hoxus to mine precious minerals while fighting off hordes of Bugs. Have a beer. Mine Rocks. Kill Bugs. ROCK AND STONE.   Under 18s should be accompanied by a responsible adult  

Speakeasy

Chapel
Attendance: 40 / 40

Due to popular demand a second Speakeasy has opened! For fairness, please only sign up to this game if you did not attend Saturday's Speakeasy   The Fed's have gotten into the Speakeasy Everyone has a secret role of Fed or Mob and a secret codeword that matches players on their team. You have 1… Read More »Speakeasy

Frostgrave

Birches1 (S)

A one-off Frostgrave scenario! All participating players can bring their own warband (even if it's currently running in another campaign) and I'll run a scenario involving treasure, a Big Bad Boss and some other very exciting features. Using a custom experience table, this turn-limited session will have interesting goals and challenges which will invite creative… Read More »Frostgrave

D&D 5E – Ice Road Trackers

Birches1 (N)
Attendance: 6 / 6

A Rime of the Frostmaiden Adventurer’s League Adventure. A trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures, the heroes are asked to return the favour in exchange for answers about what’s happening in the cold and frozen… Read More »D&D 5E – Ice Road Trackers

Avatar Legends: The Roleplaying Game

Scout Glade
Attendance: 5 / 5

Avatar Legends: The RPG is a heroic fantasy game set in the universe of Avatar: The Last Airbender and The Legend of Korra in which you and your friends take on the role of young heroes from across the Four Nations who have joined together to make the world a better place. This particular adventure… Read More »Avatar Legends: The Roleplaying Game

Battlestar Galactica – Game 2

Willows3 (E)
Attendance: 9 / 9

All expansions available. Suspicions, blind accusations and cutthroat survival are the name of the game.   Age 12+, some adult content and character assassination etc Under 18s should be accompanied by a responsible adult

Yuok River Rescue

Birches1 (N)
Attendance: 6 / 8

Using D&D 5e in a Planescape-inspired contemporary fantasy setting, this mystery sees players investigate a string of disappearances occurring around the river Yuok. A role-play heavy one-shot using battlemaps and miniatures. Contact Jinny/TheSphericalCat on Discord with any questions and for character creation when you register! Content warning: there will be threat of drowning, and this… Read More »Yuok River Rescue