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Call of Cthulhu, 7th Edition

Willows3/RPG Glade

The session will see a group of adventurers become unlikely investigators after their holiday aboard the Orient Express is derailed by horror and intrigue following the death of a fellow passenger under mysterious circumstances.   Content warnings: Mild content warnings for death and possible drug references. RPG Glade Table Number: 1  

Event Series D&D Adventurers League: Ice Road Trackers

D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

Event Series D&D Adventurers League: Ice Road Trackers

D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

Event Series D&D Adventurers League: Ice Road Trackers

D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00c&d: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)

Event Series D&D Adventurers League: Ice Road Trackers

D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00c&d: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)

FILTHY PEASANTS! – D&D 5e – A ‘Funnel’ game

Willows3/RPG Glade

The road into Steyside crosses a bridge over a slow-moving river that’s more like a thick, muddy ditch than an actual waterway. A narrow crack in the riverbank opens into caves that local children explore from time to time. Recently, travelers have complained of a foul smell wafting up from the opening and strange tracks… Read More »FILTHY PEASANTS! – D&D 5e – A ‘Funnel’ game

Girl By Moonlight: On a Sea of Stars.

Willows3/RPG Glade

High-stakes drama about humanity facing extinction, strange landscapes, massive aliens, and fortified cities. Uses the forged in the dark system.   RPG Glade Table Number: 6

Event Series D&D Adventurers League: Ice Road Trackers

D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

Event Series D&D Adventurers League: Ice Road Trackers

D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

Event Series D&D Adventurers League: The Frozen North

D&D Adventurers League: The Frozen North

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-01: An avalanche strands you and your allies in the… Read More »D&D Adventurers League: The Frozen North

Event Series D&D Adventurers League: The Frozen North

D&D Adventurers League: The Frozen North

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-01: An avalanche strands you and your allies in the… Read More »D&D Adventurers League: The Frozen North

Event Series D&D Adventurers League: Ice Road Trackers

D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00c&d: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)

Event Series D&D Adventurers League: Ice Road Trackers

D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00c&d: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)

Event Series D&D Adventurers League: The Frozen North

D&D Adventurers League: The Frozen North

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-01: An avalanche strands you and your allies in the… Read More »D&D Adventurers League: The Frozen North

Event Series D&D Adventurers League: The Frozen North

D&D Adventurers League: The Frozen North

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-01: An avalanche strands you and your allies in the… Read More »D&D Adventurers League: The Frozen North

Event Series D&D Adventurers League: Gnashing Teeth

D&D Adventurers League: Gnashing Teeth

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-02: The goliaths of Wyrmdoom Crag are a proud, but… Read More »D&D Adventurers League: Gnashing Teeth

Event Series D&D Adventurers League: Ice Road Trackers

D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

Event Series D&D Adventurers League: Ice Road Trackers

D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

Event Series D&D Adventurers League: Gnashing Teeth

D&D Adventurers League: Gnashing Teeth

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-02: The goliaths of Wyrmdoom Crag are a proud, but… Read More »D&D Adventurers League: Gnashing Teeth

Event Series D&D Adventurers League: Gnashing Teeth

D&D Adventurers League: Gnashing Teeth

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-02: The goliaths of Wyrmdoom Crag are a proud, but… Read More »D&D Adventurers League: Gnashing Teeth

Event Series D&D Adventurers League: Ice Road Trackers

D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00c&d: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)

Event Series D&D Adventurers League: Ice Road Trackers

D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00c&d: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies)

Delving after Dad, D&D 5e

Willows3/RPG Glade

Your mother has called you and siblings to a family meeting. She looks worried. She has been crying. She has a nervous energy that you are not accustomed to in any dwarf, let alone her. Normally so strong and confident. When all the siblings are assembled, she looks at each of you in turn. “Your…… Read More »Delving after Dad, D&D 5e

D&D Adventurers League: Divining Evil

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-03: A gruesome murder sends you into the frozen wastes… Read More »D&D Adventurers League: Divining Evil

Event Series D&D Adventurers League: Ice Road Trackers

D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks)

D&D Adventurers League EPIC: Terror in Ten Towns

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDEP10-01 (EPIC): This epic adventure is a multi-table event, with… Read More »D&D Adventurers League EPIC: Terror in Ten Towns

Event Series D&D Adventurers League: Gnashing Teeth

D&D Adventurers League: Gnashing Teeth

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-02: The goliaths of Wyrmdoom Crag are a proud, but… Read More »D&D Adventurers League: Gnashing Teeth

Event Series D&D Adventurers League: Gnashing Teeth

D&D Adventurers League: Gnashing Teeth

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-02: The goliaths of Wyrmdoom Crag are a proud, but… Read More »D&D Adventurers League: Gnashing Teeth

D&D Adventurers League: Divining Evil

Willows3/RPG Glade

The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-03: A gruesome murder sends you into the frozen wastes… Read More »D&D Adventurers League: Divining Evil