Last year we had attempted assassinations, clandestine conversations and a faithful win at the final five. For 2024 we're running another festival long version of The Traitors, but without the £100k prize or Claudia Winkleman. Designed to happen alongside whatever else you're doing at the festival. Traitors have infiltrated the Faithful. Can the Faithful work… Read More »Strange Traitors: Series 2
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| 0 events, | 0 events, | 0 events, | 0 events, | 3 events, - 'Heist!' is an asymmetric crime caper that puts players in the roles of both a heist crew inside a bank, and the authorities outside trying to stop them. Players join one of two teams - either the misfit thieves, trying to manage the confusion within the bank and keep their team together, or the authorities,… Read More »Mini-MegaGame: Heist! - The session will see a group of adventurers become unlikely investigators after their holiday aboard the Orient Express is derailed by horror and intrigue following the death of a fellow passenger under mysterious circumstances. Content warnings: Mild content warnings for death and possible drug references. RPG Glade Table Number: 1 | 23 events,Last year we had attempted assassinations, clandestine conversations and a faithful win at the final five. For 2024 we're running another festival long version of The Traitors, but without the £100k prize or Claudia Winkleman. Designed to happen alongside whatever else you're doing at the festival. Traitors have infiltrated the Faithful. Can the Faithful work… Read More »Strange Traitors: Series 2 S.P.I.E.S. Inspired by Speakeasy You find yourself at the International Espionage Society's yearly convention for the world's greatest Spies. Time is short, so you need to mingle and get as much Intel from them as possible. Don't worry, you're not alone on this mission, you just don't know who else the agency sent in...Thankfully, due… Read More »S.P.I.E.S. (Inspired by Speakeasy) - The galaxy is on the verge of destruction, and this peace conference is the last hope for bringing about peace amongst the four dominant empires - Karimen, Vashuto, Barin, and Sojuk. However, achieving peace is not a simple task as each empire has its own interests, ambitions, and fears. The negotiations will be fierce, and… Read More »Mini-MegaGame: The Last Final Conference The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks) The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks) The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00c&d: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies) The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00c&d: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies) - High-stakes drama about humanity facing extinction, strange landscapes, massive aliens, and fortified cities. Uses the forged in the dark system. RPG Glade Table Number: 6 S.P.I.E.S. Inspired by Speakeasy You find yourself at the International Espionage Society's yearly convention for the world's greatest Spies. Time is short, so you need to mingle and get as much Intel from them as possible. Don't worry, you're not alone on this mission, you just don't know who else the agency sent in...Thankfully, due… Read More »S.P.I.E.S. (Inspired by Speakeasy) - That the influence of the old house was unwholesome, he could not deny; but traces of his early morbid interest still held him there. He argued that the fever alone was responsible for his nightly phantasies, and that when the touch abated he would be free from the monstrous visions. Those visions, however, were of… Read More »Mansions of Madness In this game you will play a member of a space fleet, survivors of a massive attack from the nation of Wolf - decimating and subjugating the other settled worlds. Together you will be trying to survive in space, flee further Wolf attacks and find a new home for your people - a New Eden.… Read More »Mini-MegaGame: Den of Wolves – New Eden The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks) The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks) The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-01: An avalanche strands you and your allies in the… Read More »D&D Adventurers League: The Frozen North The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-01: An avalanche strands you and your allies in the… Read More »D&D Adventurers League: The Frozen North The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00c&d: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies) The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00c&d: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies) S.P.I.E.S. Inspired by Speakeasy You find yourself at the International Espionage Society's yearly convention for the world's greatest Spies. Time is short, so you need to mingle and get as much Intel from them as possible. Don't worry, you're not alone on this mission, you just don't know who else the agency sent in...Thankfully, due… Read More »S.P.I.E.S. (Inspired by Speakeasy) Last year we had attempted assassinations, clandestine conversations and a faithful win at the final five. For 2024 we're running another festival long version of The Traitors, but without the £100k prize or Claudia Winkleman. Designed to happen alongside whatever else you're doing at the festival. Traitors have infiltrated the Faithful. Can the Faithful work… Read More »Strange Traitors: Series 2 The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-01: An avalanche strands you and your allies in the… Read More »D&D Adventurers League: The Frozen North The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-01: An avalanche strands you and your allies in the… Read More »D&D Adventurers League: The Frozen North The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-02: The goliaths of Wyrmdoom Crag are a proud, but… Read More »D&D Adventurers League: Gnashing Teeth - RPG System: DIE The Premise You were big-name players on the Mugen Clash tournament circuit. You had successes and dramas playing a trading card game (TCG) professionally and now you’re older, busier... and broke. You’ve gathered at the house of your old friend, an Ex-Judge on the circuit, to sell the sealed box of 1st… Read More »DIE RPG: I Go Infinite | 14 events,Last year we had attempted assassinations, clandestine conversations and a faithful win at the final five. For 2024 we're running another festival long version of The Traitors, but without the £100k prize or Claudia Winkleman. Designed to happen alongside whatever else you're doing at the festival. Traitors have infiltrated the Faithful. Can the Faithful work… Read More »Strange Traitors: Series 2 - For decades Danish raiders have been pillaging the coasts of England, but recently the “Great Heathen Army” conquered the northernmost kingdom of Northumbria. As a Saxon aristocrat or Danish raider you will be fighting and negotiating to ensure the best future for yourselves in this chaotic and violent era. The Raven Banner is a small… Read More »Mini-MegaGame: The Raven Banner The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks) The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks) The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-02: The goliaths of Wyrmdoom Crag are a proud, but… Read More »D&D Adventurers League: Gnashing Teeth The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-02: The goliaths of Wyrmdoom Crag are a proud, but… Read More »D&D Adventurers League: Gnashing Teeth The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00c&d: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies) The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00c&d: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Cold Welcome and Warm Bodies) In this game you will play a member of a space fleet, survivors of a massive attack from the nation of Wolf - decimating and subjugating the other settled worlds. Together you will be trying to survive in space, flee further Wolf attacks and find a new home for your people - a New Eden.… Read More »Mini-MegaGame: Den of Wolves – New Eden - The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-03: A gruesome murder sends you into the frozen wastes… Read More »D&D Adventurers League: Divining Evil - Prepare to shoot first in the high stakes game of Edge of Empire, you're not a jedi and the force probably still has your old address. No my unfortunate friend, you're a smuggler or an out of favour politico sitting on the edge of the empire's control trying to avoid the dangers of criminal groups or… Read More »Star Wars TTRPG The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-00a&b: A trek toward Icewind Dale turns deadly when an… Read More »D&D Adventurers League: Ice Road Trackers (Unsure Footing and Chilled Drinks) Last year we had attempted assassinations, clandestine conversations and a faithful win at the final five. For 2024 we're running another festival long version of The Traitors, but without the £100k prize or Claudia Winkleman. Designed to happen alongside whatever else you're doing at the festival. Traitors have infiltrated the Faithful. Can the Faithful work… Read More »Strange Traitors: Series 2 - The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDEP10-01 (EPIC): This epic adventure is a multi-table event, with… Read More »D&D Adventurers League EPIC: Terror in Ten Towns |
3 events,The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-02: The goliaths of Wyrmdoom Crag are a proud, but… Read More »D&D Adventurers League: Gnashing Teeth The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-02: The goliaths of Wyrmdoom Crag are a proud, but… Read More »D&D Adventurers League: Gnashing Teeth - The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact. This is the Adventurers League module DDAL10-03: A gruesome murder sends you into the frozen wastes… Read More »D&D Adventurers League: Divining Evil | 0 events, | 0 events, | 0 events, | 0 events, | 0 events, | 0 events, |